2h10m – Pure Rules

Ran a 2h 10m run. Used a very similar approach to the 2h 21m run. This time I was able to get screen recorder software working and I posted the video to YouTube with commentary. Find it at https://www.youtube.com/watch?v=yh0EEJ5iwIk

This attempt included some additional refinements. The item drops were better than average overall.

Some timings:

  • Farming Samurai/Ogre Lords
  • Catacombs 1 – 19:30
  • Harkyn 1 – 34:30
  • Wights – 47:45
  • Harkyn 2 for items – 1:13
  • Kylearan’s Tower – 1:26
  • Farming Wights/Spectres
  • Mangar Attempt #1 – 2:00
  • Mangar Attempt #2 – 2:06

There is still substantial room for improvement as several minutes were lost to team wipes and bad pathing/event ordering. I will be analyzing the various timings to see where things can be reordered/adjusted to save time. In any case, with this general approach, a sub-2 hour run is to be expected.

I think moving forward I might experiment in creating a level 1 bard just before entering Mangar to avoid the Red Dragons. In the worst case it’s time neutral if it avoids the fight. Average case it probably saves 15-20 seconds. And in all cases, it avoids a team wipe.

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